Sniper Elite III


Back to CUSA-00286
Version 01.05

1.05:
Added "Shooting Range", accessible from the main menu.
Co-op: Added new Overwatch mission "Twilight Strike".
Multiplayer: Added two new deathmatch maps and three new no-cross maps.
Multiplayer: Added "Capture the Flag" mode, supported by all deathmatch maps.
Co-op: Fixed enemies occasionally not going to ragdoll after a melee kill.
Support for latest weapon DLC packages.
1.04:
Multiplayer: Added three new deathmatch maps and two new no-cross maps.
Support for latest weapon and level DLC packages.
1.03:
Multiplayer: Fixed desync due to bulletcams in multiplayer (where the target can survive on every machine except the one of the person firing the shot).
Multiplayer: Bulletcams are no longer prevented by nearby dead bodies.
Multiplayer: Fixed an issue where large chunks of the level would be invisible in "HELLFIRE!" from certain viewing angles/positions.
Multiplayer: Fixed an emerge-from-cover issue in "RUINS"
Co-op: When host changes level while in the briefing screen, client's collectible information updates to match.
Continued changes to ragdolls to reduce interpenetration with environment.
AIs reloading don't get confused by player attempts at melee killing them (in Sniper Elite and Authentic difficulties).
Firing from hip while moving should now orient the character before firing the weapon rather than firing immediately.
Total collectable count now reflects currently installed DLC rather than ignoring DLC or counting DLC that isn't installed.
1.02:
Improved network connectivity issues.
1.01:
Improved game experience.