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File 62f2b441727f5c535de3cc0f0afd673d
File Details
- Size
- 20.4 MB (21423856 bytes)
- MD5
- 62f2b441727f5c535de3cc0f0afd673d
- SHA1
- 7442c52d894e91f855e13b123142d0b703b968d4
- CRC
- d749eadf
File Contents
Contents:
-
Configs
- ShootingGalleryConfig_PS3.conf (73.7 KB)
-
Variant1
- ShootingGalleryVariant1Config_PS3.conf (71.3 KB)
-
Variant2
- ShootingGalleryVariant2Config_PS3.conf (72.0 KB)
-
Variant3
- ShootingGalleryVariant3Config_PS3.conf (91.3 KB)
-
Variant4
- ShootingGalleryVariant4Config_PS3.conf (70.9 KB)
-
Models
- BackgroundFacade_collision.Model (6.3 KB)
-
BackgroundFacade_collision.Model_data
- materials.xml (307 bytes)
- BackgroundFacade.Model (50.8 KB)
-
BackgroundFacade.Model_data
- materials.xml (452 bytes)
- Barrel.Model (56.0 KB)
-
Barrel.Model_data
- materials.xml (522 bytes)
- Bottle_A.Model (31.3 KB)
- Bottle_A_Scored.Model (64.0 KB)
- Bottle_B.Model (32.3 KB)
- Bottle_B_Scored.Model (63.8 KB)
- Bottle_C.Model (34.4 KB)
- Bottle_C_Scored.Model (69.8 KB)
- BurlapBandit.Model (166.5 KB)
-
BurlapBandit.Model_data
- materials.xml (488 bytes)
- BurlapBandit_Ragdoll.xml (94.3 KB)
- Cactus_01.Model (42.5 KB)
-
Cactus_01.Model_data
- materials.xml (430 bytes)
- Cactus_02.Model (34.6 KB)
-
Cactus_02.Model_data
- materials.xml (430 bytes)
- Can.Model (13.7 KB)
-
Can.Model_data
- materials.xml (864 bytes)
- Can_Scored.Model (27.4 KB)
- CloudScroller.Model (1.2 KB)
-
CloudScroller.Model_data
- materials.xml (1.4 KB)
- resources.xml (729 bytes)
- FatCactus_01.Model (11.9 KB)
-
FatCactus_01.Model_data
- materials.xml (430 bytes)
- FatCactus_02.Model (16.1 KB)
-
FatCactus_02.Model_data
- materials.xml (430 bytes)
- Fence.Model (34.5 KB)
-
Fence.Model_data
- materials.xml (449 bytes)
- Flat_Bottle_A.Model (18.7 KB)
-
Flat_Bottle_A.Model_data
- materials.xml (329 bytes)
- Flat_Bottle_B.Model (22.8 KB)
-
Flat_Bottle_B.Model_data
- materials.xml (329 bytes)
- Flat_Bottle_C.Model (28.3 KB)
-
Flat_Bottle_C.Model_data
- materials.xml (329 bytes)
- Flat_Can.Model (24.3 KB)
-
Flat_Can.Model_data
- materials.xml (329 bytes)
- HayBail.Model (48.2 KB)
-
HayBail.Model_data
- materials.xml (327 bytes)
- ShootingGallery_Ball_visual_large.Model (53.8 KB)
- ShootingGallery_Ball_visual_med_blue.Model (53.8 KB)
- ShootingGallery_Ball_visual_med_bonus.Model (57.2 KB)
- ShootingGallery_Ball_visual_med.Model (53.8 KB)
- ShootingGallery_Ball_visual_med_red.Model (53.8 KB)
- ShootingGallery_Ball_visual.Model (53.8 KB)
- ShootingGallery_Ball_visual_small_blue.Model (53.8 KB)
- ShootingGallery_Ball_visual_small_bonus.Model (54.2 KB)
- ShootingGallery_Ball_visual_small_P1.Model (58.3 KB)
- ShootingGallery_Ball_visual_small_P2.Model (58.3 KB)
- ShootingGallery_Ball_visual_small_red.Model (53.8 KB)
- ShootingGallery_Barn_back_visual.Model (4.6 KB)
- ShootingGallery_Barn_front_visual.Model (5.3 KB)
- ShootingGallery_Blocker_visual.Model (2.4 KB)
- ShootingGallery_Bush_visual.Model (5.8 KB)
- ShootingGallery_Cloud_visual.Model (23.3 KB)
- ShootingGallery_CorkAmmo_visual.Model (17.5 KB)
-
ShootingGallery_CorkAmmo_visual.Model_data
- materials.xml (320 bytes)
- ShootingGallery_Facade_01.Model (25.8 KB)
-
ShootingGallery_Facade_01.Model_data
- materials.xml (1.6 KB)
- ShootingGallery_Facade_02.Model (33.4 KB)
-
ShootingGallery_Facade_02.Model_data
- materials.xml (1.2 KB)
- ShootingGallery_Gun_visual.Model (82.9 KB)
-
ShootingGallery_Gun_visual.Model_data
- materials.xml (728 bytes)
- ShootingGallery_Hill_visual1.Model (16.4 KB)
- ShootingGallery_Hill_visual2.Model (16.4 KB)
- ShootingGallery_Hill_visual3.Model (16.4 KB)
- ShootingGallery_Hill_visual4.Model (16.4 KB)
- ShootingGallery_room_collision.Model (385 bytes)
- ShootingGallery_room.Model (1.7 KB)
-
ShootingGallery_room.Model_data
- materials.xml (795 bytes)
- ShootingGallery_room_visual.Model (1.7 KB)
- ShootingGallery_Rope_02.Model (11.5 KB)
-
ShootingGallery_Rope_02.Model_data
- materials.xml (300 bytes)
- ShootingGallery_Rope.Model (11.5 KB)
-
ShootingGallery_Rope.Model_data
- materials.xml (300 bytes)
- ShootingGallery_Target_P1_small_visual.Model (7.1 KB)
- ShootingGallery_Target_P1_visual.Model (48.6 KB)
-
ShootingGallery_Target_P1_visual.Model_data
- materials.xml (341 bytes)
- ShootingGallery_Target_P2a_visual.Model (46.0 KB)
-
ShootingGallery_Target_P2a_visual.Model_data
- materials.xml (341 bytes)
- ShootingGallery_Target_P2_small_visual.Model (7.1 KB)
- ShootingGallery_Target_P2_visual.Model (36.7 KB)
-
ShootingGallery_Target_P2_visual.Model_data
- materials.xml (341 bytes)
- ShootingGallery_Target_star_visual_large.Model (2.4 KB)
- ShootingGallery_Target_star_visual_med.Model (2.4 KB)
- ShootingGallery_Target_star_visual.Model (2.4 KB)
- ShootingGallery_Target_star_visual_small.Model (2.4 KB)
- ShootingGallery_Target_visual_foe.Model (7.1 KB)
- ShootingGallery_Target_visual_large.Model (7.1 KB)
- ShootingGallery_Target_visual_med.Model (7.1 KB)
- ShootingGallery_Target_visual.Model (7.1 KB)
- ShootingGallery_Tree_collision.Model (6.3 KB)
- ShootingGallery_Tree_visual.Model (6.3 KB)
- ShootingGallery_V1_AnimatedMineCart.anim (88.9 KB)
- ShootingGallery_V1_AnimatedMineCart.Model (191.3 KB)
-
ShootingGallery_V1_AnimatedMineCart.Model_data
- materials.xml (1.2 KB)
- ShootingGallery_V1_BackCliffLeft.Model (28.0 KB)
-
ShootingGallery_V1_BackCliffLeft.Model_data
- materials.xml (838 bytes)
- ShootingGallery_V1_BackCliffRight.Model (32.9 KB)
-
ShootingGallery_V1_BackCliffRight.Model_data
- materials.xml (838 bytes)
- ShootingGallery_V1_FakeLight.Model (793 bytes)
-
ShootingGallery_V1_FakeLight.Model_data
- materials.xml (642 bytes)
- resources.xml (726 bytes)
- ShootingGallery_V1_Fog.Model (790 bytes)
-
ShootingGallery_V1_Fog.Model_data
- materials.xml (642 bytes)
- ShootingGallery_V1_FrontBeam.Model (17.3 KB)
-
ShootingGallery_V1_FrontBeam.Model_data
- materials.xml (315 bytes)
- ShootingGallery_V1_FrontStoneLeft.Model (26.0 KB)
-
ShootingGallery_V1_FrontStoneLeft.Model_data
- materials.xml (1.1 KB)
- ShootingGallery_V1_FrontStoneRight.Model (264.2 KB)
-
ShootingGallery_V1_FrontStoneRight.Model_data
- materials.xml (1.1 KB)
- ShootingGallery_V1_GodlSack_Collision.Model (9.3 KB)
-
ShootingGallery_V1_GodlSack_Collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V1_GodlSack_Visual.Model (52.1 KB)
-
ShootingGallery_V1_GodlSack_Visual.Model_data
- materials.xml (482 bytes)
- ShootingGallery_V1_HangingTarget_collision.Model (34.1 KB)
-
ShootingGallery_V1_HangingTarget_collision.Model_data
- materials.xml (307 bytes)
- ShootingGallery_V1_HangingTarget.Model (469.0 KB)
-
ShootingGallery_V1_HangingTarget.Model_data
- materials.xml (439 bytes)
- ShootingGallery_V1_LightRays.Model (2.3 KB)
-
ShootingGallery_V1_LightRays.Model_data
- materials.xml (1.2 KB)
- resources.xml (845 bytes)
- ShootingGallery_V1_MineCartTarget_collision.Model (53.5 KB)
-
ShootingGallery_V1_MineCartTarget_collision.Model_data
- materials.xml (307 bytes)
- MineCartTarget_collision.xml (40.3 KB)
- ShootingGallery_V1_MineCartTarget.Model (222.4 KB)
-
ShootingGallery_V1_MineCartTarget.Model_data
- materials.xml (439 bytes)
- ShootingGallery_V1_MouseTarget_collision.Model (44.8 KB)
-
ShootingGallery_V1_MouseTarget_collision.Model_data
- materials.xml (307 bytes)
- ShootingGallery_V1_MouseTarget.Model (170.8 KB)
-
ShootingGallery_V1_MouseTarget.Model_data
- materials.xml (439 bytes)
- ShootingGallery_V1_Room.Model (1.7 KB)
-
ShootingGallery_V1_Room.Model_data
- materials.xml (808 bytes)
- ShootingGallery_V1_SideWall_01.Model (61.4 KB)
-
ShootingGallery_V1_SideWall_01.Model_data
- materials.xml (1.5 KB)
- ShootingGallery_V1_SideWall_02.Model (61.5 KB)
-
ShootingGallery_V1_SideWall_02.Model_data
- materials.xml (1.5 KB)
- ShootingGallery_V1_SideWall.Model (7.7 KB)
-
ShootingGallery_V1_SideWall.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V1_TrainTrackRails.Model (189.7 KB)
-
ShootingGallery_V1_TrainTrackRails.Model_data
- materials.xml (1.2 KB)
- ShootingGallery_V1_TwistyTrack.Model (118.6 KB)
-
ShootingGallery_V1_TwistyTrack.Model_data
- materials.xml (605 bytes)
- ShootingGallery_V2_CloudScroller02.Model (814 bytes)
-
ShootingGallery_V2_CloudScroller02.Model_data
- materials.xml (766 bytes)
- resources.xml (647 bytes)
- ShootingGallery_V2_CloudScroller.Model (814 bytes)
-
ShootingGallery_V2_CloudScroller.Model_data
- materials.xml (766 bytes)
- resources.xml (643 bytes)
- ShootingGallery_V3_Cactus_High_collision.Model (3.2 KB)
-
ShootingGallery_V3_Cactus_High_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Cactus_High_visual.Model (146.5 KB)
-
ShootingGallery_V3_Cactus_High_visual.Model_data
- materials.xml (353 bytes)
- ShootingGallery_V3_Cactus_Low_collision.Model (1.6 KB)
-
ShootingGallery_V3_Cactus_Low_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Cactus_Low_visual.Model (51.9 KB)
-
ShootingGallery_V3_Cactus_Low_visual.Model_data
- materials.xml (353 bytes)
- ShootingGallery_V3_Jail_Building1_collision.Model (3.2 KB)
-
ShootingGallery_V3_Jail_Building1_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Jail_Building1_visual.Model (158.9 KB)
-
ShootingGallery_V3_Jail_Building1_visual.Model_data
- materials.xml (1.2 KB)
- ShootingGallery_V3_Jail_Building2_collision.Model (2.4 KB)
-
ShootingGallery_V3_Jail_Building2_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Jail_Building2_visual.Model (63.8 KB)
-
ShootingGallery_V3_Jail_Building2_visual.Model_data
- materials.xml (602 bytes)
- ShootingGallery_V3_Jail_Building3_collision.Model (3.7 KB)
-
ShootingGallery_V3_Jail_Building3_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Jail_Building3_visual.Model (53.4 KB)
-
ShootingGallery_V3_Jail_Building3_visual.Model_data
- materials.xml (596 bytes)
- ShootingGallery_V3_Mission_Bell_collision.Model (1.5 KB)
-
ShootingGallery_V3_Mission_Bell_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Mission_Bell_visual.Model (8.4 KB)
-
ShootingGallery_V3_Mission_Bell_visual.Model_data
- materials.xml (341 bytes)
- ShootingGallery_V3_Mission_Building1_collision.Model (23.3 KB)
-
ShootingGallery_V3_Mission_Building1_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Mission_Building1_visual.Model (82.3 KB)
-
ShootingGallery_V3_Mission_Building1_visual.Model_data
- materials.xml (835 bytes)
- ShootingGallery_V3_Mission_Building2_collision.Model (2.9 KB)
-
ShootingGallery_V3_Mission_Building2_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Mission_Building2_visual.Model (79.5 KB)
-
ShootingGallery_V3_Mission_Building2_visual.Model_data
- materials.xml (1.6 KB)
- ShootingGallery_V3_Room_Visual.Model (1.9 KB)
-
ShootingGallery_V3_Room_Visual.Model_data
- materials.xml (1.1 KB)
- resources.xml (884 bytes)
- ShootingGallery_V3_Saloon_Building1_collision.Model (6.1 KB)
-
ShootingGallery_V3_Saloon_Building1_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Saloon_Building1_visual.Model (238.3 KB)
-
ShootingGallery_V3_Saloon_Building1_visual.Model_data
- materials.xml (865 bytes)
- ShootingGallery_V3_Wagon_collision.Model (14.9 KB)
-
ShootingGallery_V3_Wagon_collision.Model_data
- materials.xml (279 bytes)
- ShootingGallery_V3_Wagon_visual.Model (162.5 KB)
-
ShootingGallery_V3_Wagon_visual.Model_data
- materials.xml (341 bytes)
- ShootingGalleryVarian2_Fort_01_collision.Model (2.9 KB)
-
ShootingGalleryVarian2_Fort_01_collision.Model_data
- materials.xml (279 bytes)
- ShootingGalleryVarian2_Fort_01_visual.Model (132.4 KB)
-
ShootingGalleryVarian2_Fort_01_visual.Model_data
- materials.xml (1.2 KB)
- ShootingGalleryVarian2_Fort_02_collision.Model (2.9 KB)
-
ShootingGalleryVarian2_Fort_02_collision.Model_data
- materials.xml (279 bytes)
- ShootingGalleryVarian2_Fort_02_visual.Model (132.4 KB)
-
ShootingGalleryVarian2_Fort_02_visual.Model_data
- materials.xml (1.2 KB)
- ShootingGalleryVarian2_MountinClose_visual.Model (87.6 KB)
-
ShootingGalleryVarian2_MountinClose_visual.Model_data
- materials.xml (434 bytes)
- ShootingGalleryVarian2_MountinFar_visual.Model (19.9 KB)
-
ShootingGalleryVarian2_MountinFar_visual.Model_data
- materials.xml (433 bytes)
- ShootingGalleryVarian2_MountinMid_visual.Model (55.7 KB)
-
ShootingGalleryVarian2_MountinMid_visual.Model_data
- materials.xml (434 bytes)
- ShootingGalleryVarian2_Room_visual.Model (1.9 KB)
-
ShootingGalleryVarian2_Room_visual.Model_data
- materials.xml (1.1 KB)
- ShootingGalleryVarian2_Sun.Model (810 bytes)
-
ShootingGalleryVarian2_Sun.Model_data
- materials.xml (336 bytes)
- ShootingGalleryVarian4_BeamA_visual.Model (29.3 KB)
-
ShootingGalleryVarian4_BeamA_visual.Model_data
- materials.xml (307 bytes)
- ShootingGalleryVarian4_BeamB_visual.Model (23.4 KB)
-
ShootingGalleryVarian4_BeamB_visual.Model_data
- materials.xml (307 bytes)
- ShootingGalleryVarian4_BeamC_visual.Model (14.5 KB)
-
ShootingGalleryVarian4_BeamC_visual.Model_data
- materials.xml (307 bytes)
- ShootingGalleryVarian4_Chandalier_visual.Model (105.6 KB)
-
ShootingGalleryVarian4_Chandalier_visual.Model_data
- materials.xml (479 bytes)
- ShootingGalleryVarian4_Chandalier_collision.xml (34.6 KB)
- ShootingGalleryVarian4_GodRays.Model (2.3 KB)
-
ShootingGalleryVarian4_GodRays.Model_data
- materials.xml (993 bytes)
- resources.xml (943 bytes)
- ShootingGalleryVarian4_RoomNoShadow_visual.Model (55.7 KB)
-
ShootingGalleryVarian4_RoomNoShadow_visual.Model_data
- materials.xml (2.5 KB)
- resources.xml (1.3 KB)
- ShootingGalleryVarian4_Room_visual.Model (182.1 KB)
-
ShootingGalleryVarian4_Room_visual.Model_data
- materials.xml (2.2 KB)
- ShootingGalleryVarian4_TableFeet.Model (21.4 KB)
-
ShootingGalleryVarian4_TableFeet.Model_data
- materials.xml (430 bytes)
- ShootingGalleryVarian4_Table.Model (23.1 KB)
-
ShootingGalleryVarian4_Table.Model_data
- materials.xml (303 bytes)
- ShootingGalleryVarian4_Table_collision.xml (37.9 KB)
- ShootingGalleryVarian4_WoodLog.Model (5.0 KB)
-
ShootingGalleryVarian4_WoodLog.Model_data
- materials.xml (307 bytes)
- ShootingGalleryVariant2_Target_large_visual.Model (7.1 KB)
-
ShootingGalleryVariant2_Target_large_visual.Model_data
- materials.xml (393 bytes)
- ShootingGalleryVariant2_Target_medium_visual.Model (7.1 KB)
-
ShootingGalleryVariant2_Target_medium_visual.Model_data
- materials.xml (394 bytes)
- ShootingGalleryVariant2_Target_small_visual.Model (7.1 KB)
-
ShootingGalleryVariant2_Target_small_visual.Model_data
- materials.xml (390 bytes)
- ShootingGallery_Water_visual.Model (44.8 KB)
- ShootingGalllery_V3_foeRoomsDummy_Idle1.anim (13.8 KB)
- ShootingGalllery_V3_foeRoomsDummy_Idle2.anim (916 bytes)
- ShootingGalllery_V3_foeRoomsDummy_Idle3.anim (916 bytes)
- ShootingGalllery_V3_foeRoomsDummy.Model (2.7 KB)
-
ShootingGalllery_V3_foeRoomsDummy.Model_data
- materials.xml (279 bytes)
- ShootingGalllery_V3_foeRoomsDummy_Move1_2.anim (13.8 KB)
- ShootingGalllery_V3_foeRoomsDummy_Move2_3.anim (13.8 KB)
- Target_01.Model (29.7 KB)
- Target_02.Model (27.2 KB)
- Trough.Model (75.6 KB)
-
Trough.Model_data
- materials.xml (305 bytes)
-
Prefabs
- Bullet_cork_heavy.vprefab (587 bytes)
- Bullet_cork_heavy.vres (479 bytes)
- Bullet_cork.vprefab (587 bytes)
- Bullet_cork.vres (479 bytes)
- Layer_DesignVariant1.vprefab (5.5 KB)
- Layer_DesignVariant1.vres (89 bytes)
- Layer_DesignVariant2.vprefab (1.1 KB)
- Layer_DesignVariant2.vres (89 bytes)
- Layer_DesignVariant3.vprefab (12.5 KB)
- Layer_DesignVariant3.vres (5.3 KB)
- Layer_DesignVariant4.vprefab (3.1 KB)
- Layer_DesignVariant4.vres (89 bytes)
- Layer_Design.vprefab (8.2 KB)
- Layer_Design.vres (1.7 KB)
- Layer_PetsVariant4.vprefab (438 bytes)
- Layer_PetsVariant4.vres (558 bytes)
- Layer_Pets.vprefab (438 bytes)
- Layer_Pets.vres (558 bytes)
- Layer_PrettyLights.vprefab (852 bytes)
- Layer_PrettyLights.vres (153 bytes)
- Layer_Pretty.vprefab (2.2 KB)
- Layer_Pretty.vres (2.3 KB)
- Layer_Runtime.vprefab (703 bytes)
- Layer_Runtime.vres (612 bytes)
- Layer_StaticCollisionVariant1.vprefab (937 bytes)
- Layer_StaticCollisionVariant1.vres (89 bytes)
- Layer_StaticCollisionVariant2.vprefab (1.8 KB)
- Layer_StaticCollisionVariant2.vres (89 bytes)
- Layer_StaticCollisionVariant3.vprefab (12.6 KB)
- Layer_StaticCollisionVariant3.vres (3.1 KB)
- Layer_StaticCollisionVariant4.vprefab (5.2 KB)
- Layer_StaticCollisionVariant4.vres (89 bytes)
- Layer_StaticCollision.vprefab (1.8 KB)
- Layer_StaticCollision.vres (89 bytes)
- Layer_UI.vprefab (582 bytes)
- Layer_UI.vres (420 bytes)
- Reload.vprefab (1.0 KB)
- Reload.vres (402 bytes)
- Runtime_SG_MilkBottle_100.vprefab (1.3 KB)
- Runtime_SG_MilkBottle_100.vres (599 bytes)
- Runtime_SG_MilkBottle_500.vprefab (1.3 KB)
- Runtime_SG_MilkBottle_500.vres (599 bytes)
- Runtime_SG_MilkBottle_50.vprefab (1.3 KB)
- Runtime_SG_MilkBottle_50.vres (599 bytes)
- Runtime_SG_TinCan_10.vprefab (1018 bytes)
- Runtime_SG_TinCan_10.vres (416 bytes)
- Runtime_SG_TinCan_20.vprefab (1018 bytes)
- Runtime_SG_TinCan_20.vres (416 bytes)
- Runtime_SG_TinCan_40.vprefab (1.3 KB)
- Runtime_SG_TinCan_40.vres (919 bytes)
- Runtime_Target_Bonus.vprefab (820 bytes)
- Runtime_Target_Bonus.vres (429 bytes)
- Runtime_Target_large.vprefab (806 bytes)
- Runtime_Target_large.vres (537 bytes)
- Runtime_Target_medium.vprefab (805 bytes)
- Runtime_Target_medium.vres (541 bytes)
- Runtime_Target_P1.vprefab (814 bytes)
- Runtime_Target_P1.vres (434 bytes)
- Runtime_Target_P2.vprefab (814 bytes)
- Runtime_Target_P2.vres (434 bytes)
- Runtime_Target_small.vprefab (792 bytes)
- Runtime_Target_small.vres (533 bytes)
- ShootingGallery_IntroCamerasVariant1.vprefab (4.0 KB)
- ShootingGallery_IntroCamerasVariant1.vres (89 bytes)
- ShootingGallery_IntroCamerasVariant2.vprefab (4.0 KB)
- ShootingGallery_IntroCamerasVariant2.vres (89 bytes)
- ShootingGallery_IntroCamerasVariant3.vprefab (4.0 KB)
- ShootingGallery_IntroCamerasVariant3.vres (89 bytes)
- ShootingGallery_IntroCamerasVariant4.vprefab (4.3 KB)
- ShootingGallery_IntroCamerasVariant4.vres (474 bytes)
- ShootingGallery_IntroCameras.vprefab (4.0 KB)
- ShootingGallery_IntroCameras.vres (89 bytes)
- ShootingGallery_PrettyVariant6.vprefab (3.4 KB)
- ShootingGallery_PrettyVariant6.vres (2.3 KB)
- TargetGroup10.vprefab (9.8 KB)
- TargetGroup10.vres (794 bytes)
- TargetGroup11.vprefab (8.8 KB)
- TargetGroup11.vres (794 bytes)
- TargetGroup12.vprefab (8.8 KB)
- TargetGroup12.vres (794 bytes)
- TargetGroup13.vprefab (9.8 KB)
- TargetGroup13.vres (1.1 KB)
- TargetGroup14.vprefab (9.9 KB)
- TargetGroup14.vres (1.1 KB)
- TargetGroup15.vprefab (9.9 KB)
- TargetGroup15.vres (1.1 KB)
- TargetGroup16.vprefab (9.9 KB)
- TargetGroup16.vres (1.1 KB)
- TargetGroup17.vprefab (9.9 KB)
- TargetGroup17.vres (1.1 KB)
- TargetGroup18.vprefab (9.9 KB)
- TargetGroup18.vres (1.1 KB)
- TargetGroup19.vprefab (9.9 KB)
- TargetGroup19.vres (1.1 KB)
- TargetGroup1.vprefab (9.8 KB)
- TargetGroup1.vres (794 bytes)
- TargetGroup2.vprefab (9.8 KB)
- TargetGroup2.vres (794 bytes)
- TargetGroup3.vprefab (9.8 KB)
- TargetGroup3.vres (794 bytes)
- TargetGroup4.vprefab (9.8 KB)
- TargetGroup4.vres (794 bytes)
- TargetGroup5.vprefab (9.8 KB)
- TargetGroup5.vres (794 bytes)
- TargetGroup6.vprefab (9.8 KB)
- TargetGroup6.vres (794 bytes)
- TargetGroup7.vprefab (9.8 KB)
- TargetGroup7.vres (794 bytes)
- TargetGroup8.vprefab (9.8 KB)
- TargetGroup8.vres (794 bytes)
- TargetGroup9.vprefab (9.8 KB)
- TargetGroup9.vres (794 bytes)
- V0Round1.vprefab (59.4 KB)
- V0Round1.vres (1.4 KB)
- V1Round1.vprefab (43.6 KB)
- V1Round1.vres (1.3 KB)
- V2Round1.vprefab (4.9 KB)
- V2Round1.vres (482 bytes)
- V3Targets.vprefab (219.2 KB)
- V3Targets.vres (949 bytes)
- V4_can_grid.vprefab (60.1 KB)
- V4_can_grid.vres (2.5 KB)
- V4Round1.vprefab (4.7 KB)
- V4Round1.vres (1.0 KB)
- VFX_ShootingGalleryVariant1.vprefab (2.7 KB)
- VFX_ShootingGalleryVariant1.vres (800 bytes)
- VFX_ShootingGalleryVariant2.vprefab (2.7 KB)
- VFX_ShootingGalleryVariant2.vres (800 bytes)
- VFX_ShootingGalleryVariant3.vprefab (2.7 KB)
- VFX_ShootingGalleryVariant3.vres (577 bytes)
- VFX_ShootingGalleryVariant4.vprefab (2.7 KB)
- VFX_ShootingGalleryVariant4.vres (831 bytes)
- VFX_ShootingGallery.vprefab (2.7 KB)
- VFX_ShootingGallery.vres (800 bytes)
-
Scenes
- JointTest.vscene (16.0 KB)
-
JointTest.vscene_data
- resources.vres (3.2 KB)
-
ShootingGallery.scene.Layers
- Design_triggers.Layer.backup (14.8 KB)
- Pet Layer.Layer.backup (2.8 KB)
- Pretty Layer.Layer.backup (2.8 KB)
- Runtime.Layer.backup (9.8 KB)
- Static Collision.Layer.backup (2.8 KB)
- UI.Layer.backup (2.7 KB)
- ShootingGalleryVariant1.vscene (28.2 KB)
- ShootingGalleryVariant2.vscene (21.8 KB)
- ShootingGalleryVariant3.vscene (38.4 KB)
- ShootingGalleryVariant4.vscene (25.6 KB)
- ShootingGallery.vscene (25.1 KB)
- ShootingGallery_IntroCamera1.xml (528 bytes)
- ShootingGallery_IntroCamera2.xml (528 bytes)
- ShootingGallery_IntroCamera3.xml (528 bytes)
-
Textures
- GrayDefault.dds (2.8 KB)
- tex_ammoJar.dds (170.8 KB)
- tex_BackBar_Bottom_c.dds (512.1 KB)
- tex_BackBar_Top_c.dds (512.1 KB)
- tex_Background_c.dds (512.1 KB)
- tex_Background_Jail.dds (2.1 KB)
- tex_Background_Mission.dds (2.1 KB)
- tex_Background_Saloon.dds (2.1 KB)
- tex_Backgrounds_c.dds (682.8 KB)
- tex_BlackoutFloor_c.dds (512.1 KB)
- tex_BlueWalls_c.dds (512.1 KB)
- tex_Bottle_A_c.dds (512.1 KB)
- tex_Bottle_A_scored_c.dds (512.1 KB)
- tex_Bottle_A_s.dds (512.1 KB)
- tex_Bottle_B_c.dds (512.1 KB)
- tex_Bottle_B_scored_c.dds (512.1 KB)
- tex_Bottle_B_s.dds (512.1 KB)
- tex_Bottle_C_c.dds (512.1 KB)
- tex_Bottle_C_scored_c.dds (512.1 KB)
- tex_Bottle_C_s.dds (512.1 KB)
- tex_BuildingParts_c.dds (512.1 KB)
- tex_BurlapBandit_c.dds (512.1 KB)
- tex_BurlapBandit_n.dds (512.1 KB)
- tex_Cactus_c.dds (512.1 KB)
- tex_CanAndBottlesFlat_c.dds (512.1 KB)
- tex_Can_c.dds (512.1 KB)
- tex_Can_scored_c.dds (512.1 KB)
- tex_Can_s.dds (512.1 KB)
- tex_Chandalier_c.dds (512.1 KB)
- tex_Chandalier_n.dds (256.1 KB)
- tex_Checker_Blue_c.dds (170.8 KB)
- tex_Checker_Emmisive_n.dds (256.1 KB)
- tex_Cliffs_c.dds (512.1 KB)
- tex_Cliffs_n.dds (1.0 MB)
- tex_cloudScroller02_c.dds (128.1 KB)
- tex_cloudScroller02_Shadow_c.dds (128.1 KB)
- tex_cloudScroller_c.dds (128.1 KB)
- tex_cloudScroller_Shadow_c.dds (256.1 KB)
- tex_CointossVariant1_NomBoard_c.dds (682.8 KB)
- tex_confettiCannon_c.dds (682.8 KB)
- tex_confettiCannon_n.dds (682.8 KB)
- tex_confettiCannon_s.dds (682.8 KB)
- tex_corkGunAmmo.dds (170.8 KB)
- tex_Dust_c.dds (256.1 KB)
- tex_Facade01_Parts_c.dds (512.1 KB)
- tex_Facade01_WallTile_c.dds (512.1 KB)
- tex_Facade01_WallTile_Dark_c.dds (512.1 KB)
- tex_Facade01_Window_c.dds (512.1 KB)
- tex_Facade02_Parts_c.dds (512.1 KB)
- tex_Facade02_WallTile_c.dds (512.1 KB)
- tex_FenceAndBackground_c.dds (512.1 KB)
- Tex_FlatNormal_n.dds (128.1 KB)
- Tex_Flatspec_s.dds (128.1 KB)
- tex_Fog_c.dds (1.0 MB)
- tex_FortWalls_c.dds (128.1 KB)
- tex_FrontBar_c.dds (512.1 KB)
- tex_FWbarrel_c.dds (682.8 KB)
- tex_FWbarrel_n.dds (682.8 KB)
- tex_FWbarrel_s.dds (682.8 KB)
- tex_GodRays_c.dds (256.1 KB)
- tex_GodRaysWite_c.dds (256.1 KB)
- tex_GoldSack_c.dds (512.1 KB)
- tex_GoldSack_n.dds (512.1 KB)
- tex_Green_n.dds (170.8 KB)
- Tex_Ground_c.dds (512.1 KB)
- tex_gunBarrel.dds (170.8 KB)
- tex_gunStock.dds (170.8 KB)
- tex_HayBail_c.dds (512.1 KB)
- tex_InvaderTargets_c.dds (512.1 KB)
- tex_Metal_c.dds (128.1 KB)
- tex_Metal_s.dds (128.1 KB)
- tex_MineCart_c.dds (512.1 KB)
- tex_PlankRoof_c.dds (512.1 KB)
- tex_PlankWalls_c.dds (512.1 KB)
- tex_Rocks_c.dds (512.1 KB)
- tex_RockTile_c.dds (512.1 KB)
- tex_Rope_c.dds (512.1 KB)
- tex_ShootingGallery_Foe_Cactus_c.dds (512.1 KB)
- tex_ShootingGallery_Foe_Jail_c.dds (512.1 KB)
- tex_ShootingGallery_Foe_Mission_c.dds (512.1 KB)
- tex_ShootingGallery_Foe_Saloon_c.dds (512.1 KB)
- tex_ShootingGallery_Foe_Targets_c.dds (512.1 KB)
- tex_Shooting_Gallery_Forts_c.dds (682.8 KB)
- tex_Shooting_Gallery_Forts_n.dds (512.1 KB)
- tex_SkyBackGround_c.dds (512.1 KB)
- tex_SkyWoodPannel_c.dds (512.1 KB)
- tex_SkyWoodRoof_c.dds (512.1 KB)
- tex_Sun_c.dds (32.1 KB)
- tex_Sun_n.dds (64.1 KB)
- tex_Table_c.dds (512.1 KB)
- tex_TableFeet_c.dds (512.1 KB)
- tex_Targets_c.dds (512.1 KB)
- tex_TileableRocks_c.dds (512.1 KB)
- tex_TreasureChest_c.dds (512.1 KB)
- tex_TreasureChest_n.dds (512.1 KB)
- tex_Trough_c.dds (512.1 KB)
- tex_UIBlackout.dds (90.0 KB)
- tex_UIBlackoutLocked.dds (90.0 KB)
- tex_UIFriendFoe.dds (90.0 KB)
- tex_UIFriendFoeLocked.dds (90.0 KB)
- tex_UIInvaders.dds (90.0 KB)
- tex_UIInvadersLocked.dds (90.0 KB)
- tex_UIShooting.dds (90.0 KB)
- tex_UIShootout.dds (90.0 KB)
- tex_UIShootoutLocked.dds (90.0 KB)
- tex_Varient2_CloudScroller_c.dds (512.1 KB)
- tex_Varient2_Roof_c.dds (512.1 KB)
- tex_Varient2_Walls_c.dds (512.1 KB)
- tex_WantedPoster_c.dds (512.1 KB)
- tex_Window_c.dds (512.1 KB)
- tex_WoodCeiling_c.dds (682.8 KB)
- tex_WoodCeiling_n.dds (682.8 KB)
- tex_WoodLog_c.dds (512.1 KB)
- tex_WoodParts_c.dds (512.1 KB)
- tex_WoodPlanks_c.dds (512.1 KB)
- tex_WoodPosts_c.dds (2.0 MB)
- tex_WoodSupports_c.dds (2.0 MB)
File Usage
Pkgs:
| Content ID | Name | Version | Title ID | Path |
|---|---|---|---|---|
| UP9000-NPUA70166_00-CARNIVALDEMO0001 | Carnival Island Demo | 01.00 | NPUA-70166 | /USRDIR/Data/ShootingGallery.psarc |