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BLUS-30098 | BPSS-015230A1
Details
- Ringcode ID
- BPSS-015230A1
- System
- PS3
- Disc Format
- BD25
- Label Edition
- Original
- Label ID
- BLUS-30098
- Internal ID
- BLUS-30098
- Data Version
- 01.00
- Games on disc
-
NCAA March Madness 08
- Redump
- View on Redump.org
Releases containing this disc
| Name | Edition | Type | Systems | Regions | Serial |
|---|---|---|---|---|---|
| NCAA March Madness 08 | Original | Physical | PS3 | America | BLUS-30098 |
Disc Contents
- PS3_DISC.SFB (1.5 KB)
-
PS3_GAME
- ICON0.PNG (72.6 KB)
- PARAM.SFO (1008 bytes)
- PIC1.PNG (1.2 MB)
- PS3LOGO.DAT (5.0 KB)
-
USRDIR
- boot0.bh (15.5 KB)
- boot0.big (88.0 MB)
- createplayercache0.bh (87.8 KB)
- createplayercache0.big (170.3 MB)
-
data
-
audio
-
aems
- xaemsevt.csi (11.4 KB)
- xbigcrowd2.abk (9.1 MB)
- xbigcrowd2.ast (64.7 MB)
- xbigcrowd.abk (8.3 MB)
- xbigcrowd.ast (28.5 MB)
- xcampus.abk (396.8 KB)
- xcampus.ast (14.9 MB)
- xchants.abk (33.9 KB)
- xchants.ast (222.9 MB)
- xcrtsfx.abk (975.9 KB)
- xespnmusic.abk (314.5 KB)
- xespnmusic.ast (1.5 MB)
- xespnovrly.abk (267.6 KB)
- xfesfx.abk (564.3 KB)
- xfightsong.abk (5.6 KB)
- xfightsong.ast (103.3 MB)
- xload.abk (1.9 MB)
- xmedcrowd.abk (12.2 MB)
- xmedcrowd.ast (26.9 MB)
- xminiclk.abk (14.8 KB)
- xpda.abk (76.2 KB)
- xsmlcrwd1.abk (7.9 MB)
- xsmlcrwd1.ast (13.8 MB)
- xsmlcrwd2.abk (8.6 MB)
- xsmlcrwd2.ast (11.3 MB)
- xstfarm.abk (29.1 KB)
- xtourney.abk (1.2 KB)
- xtourney.ast (5.8 MB)
-
music
- Track1.snr (8 bytes)
- Track1.sns (3.3 MB)
- Track2.snr (8 bytes)
- Track2.sns (8.5 MB)
- Track3.snr (8 bytes)
- Track3.sns (9.2 MB)
- Track4.snr (8 bytes)
- Track4.sns (5.0 MB)
- Track5.snr (8 bytes)
- Track5.sns (9.2 MB)
- Track6.snr (8 bytes)
- Track6.sns (2.7 MB)
-
speech
-
5on5
-
english
- xgmspch.evt (76.7 KB)
- xgsplhdr.fcd (54.9 KB)
- xgsplhdr.idx (72.2 KB)
- xspchdat.fcd (1.0 GB)
- xspchdat.idx (133.2 KB)
- xspchhdr.fcd (97.8 KB)
- xspchhdr.idx (61.1 KB)
- xspchsth.fcd (209.2 KB)
- xspchsth.idx (133.2 KB)
-
english
-
arena
- xarndat.fcd (69.1 MB)
- xarndat.idx (120.9 KB)
- xarn.evt (2.7 KB)
- xarnhdr.fcd (30.0 KB)
- xarnhdr.idx (51.2 KB)
- xarnsth.fcd (58.7 KB)
- xarnsth.idx (120.9 KB)
- xarplhdr.fcd (48.8 KB)
- xarplhdr.idx (69.8 KB)
-
FE
- xfedat.fcd (6.6 MB)
- xfedat.idx (1.1 KB)
- xfe.evt (1.9 KB)
- xfehdr.fcd (764 bytes)
- xfehdr.idx (1.1 KB)
- xfesth.fcd (972 bytes)
- xfesth.idx (1.1 KB)
-
5on5
-
aems
-
fx
- aptgouraud.data
- aptgouraud.elf (1.2 KB)
- aptgouraud.fx2 (223 bytes)
- apttexture.data
- apttexture.elf (1.3 KB)
- apttexture.fx2 (326 bytes)
-
blur.data
- PS_blur.fpe (808 bytes)
- vertex_shader.vpe (800 bytes)
- blur.elf (1.1 KB)
- blur.fx2 (357 bytes)
-
chair_body.data
- PsCrowdBillboard.fpe (1.5 KB)
- PsCrowdFade.fpe (1.6 KB)
- PsCrowd.fpe (1.5 KB)
- VsCrowdBillboard.vpe (1.4 KB)
- VsCrowd.vpe (1.2 KB)
- chair_body.elf (5.3 KB)
- chair_body.fx2 (821 bytes)
-
chair.data
- psfull3d.fpe (1.0 KB)
- pstextured.fpe (824 bytes)
- VS_full3d.vpe (1.2 KB)
- VS_textured.vpe (972 bytes)
- chair.elf (2.5 KB)
- chair.fx2 (462 bytes)
-
cheerleader.data
- PsEntry_Lod0.fpe (5.5 KB)
- PsEntry_Lod1.fpe (5.2 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- cheerleader.elf (17.5 KB)
- cheerleader.fx2 (1.3 KB)
-
cheerleader_reflection_uniform.data
- pstextured.fpe (1.9 KB)
- VS.vpe (1.1 KB)
- cheerleader_reflection_uniform.elf (2.5 KB)
- cheerleader_reflection_uniform.fx2 (418 bytes)
-
cheerleader_uniform.data
- PsEntry_Lod0.fpe (5.7 KB)
- PsEntry_Lod1.fpe (5.4 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- cheerleader_uniform.elf (18.2 KB)
- cheerleader_uniform.fx2 (1.3 KB)
-
composure_indicator.data
- pstextured.fpe (772 bytes)
- VS.vpe (880 bytes)
- composure_indicator.elf (1.2 KB)
- composure_indicator.fx2 (389 bytes)
-
crowd_billboard.data
- PsCrowdBillboardFade.fpe (940 bytes)
- PsCrowdBillboard.fpe (872 bytes)
- VertexCrowdBillboard.vpe (948 bytes)
- crowd_billboard.elf (1.8 KB)
- crowd_billboard.fx2 (733 bytes)
-
crowd_body.data
- PsCrowdBillboard.fpe (1.5 KB)
- PsCrowdFade.fpe (1.6 KB)
- PsCrowd.fpe (1.5 KB)
- VsCrowdBillboard.vpe (1.6 KB)
- VsCrowd.vpe (1.5 KB)
- crowd_body.elf (5.8 KB)
- crowd_body.fx2 (821 bytes)
-
crowdnis.data
- PsEntry_Lod0.fpe (4.6 KB)
- PsEntry_Lod1.fpe (4.6 KB)
- PsEntry_Lod2.fpe (4.1 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- crowdnis.elf (15.9 KB)
- crowdnis_eyes.data
- crowdnis_eyes.elf (2.6 KB)
- crowdnis_eyes.fx2 (658 bytes)
- crowdnis.fx2 (1.3 KB)
-
downsample.data
- DownSamplePS.fpe (772 bytes)
- DownSampleVS.vpe (832 bytes)
- downsample.elf (1.1 KB)
- downsample.fx2 (365 bytes)
-
gaussianblur.data
- PS_BlurH.fpe (2.3 KB)
- PS_BlurV.fpe (2.3 KB)
- VS_Blur.vpe (772 bytes)
- gaussianblur.elf (4.4 KB)
- gaussianblur.fx2 (1.0 KB)
-
ghettohud.data
- PsMain.fpe (724 bytes)
- VsMain.vpe (856 bytes)
- ghettohud.elf (1.1 KB)
- ghettohud.fx2 (257 bytes)
-
glarefx.data
- PS_Occlusion.fpe (1020 bytes)
- PS_Z.fpe (924 bytes)
- VS_OcclusionQuery.vpe (1.6 KB)
- VS.vpe (1.9 KB)
- glarefx.elf (3.8 KB)
- glarefx.fx2 (3.5 KB)
- gpuparticlefx.data
- gpuparticlefx.elf (1.5 KB)
- gpuparticlefx.fx2 (752 bytes)
-
indicator.data
- RenderIndicatorPS.fpe (1022 bytes)
- RenderIndicatorReplayPS.fpe (874 bytes)
- RenderIndicatorVSScreen.vpe (952 bytes)
- RenderIndicatorVSwvp.vpe (1016 bytes)
- RenderNamePS.fpe (842 bytes)
- indicator.elf (2.7 KB)
- indicator.fx2 (1.6 KB)
-
instrument.data
- DiffusePixelShader.fpe (2.3 KB)
- VS.vpe (2.0 KB)
- instrument.elf (3.7 KB)
- instrument.fx2 (655 bytes)
-
lynx.data
- PxlShaderSimple.fpe (1.3 KB)
- VtxShaderSimple.vpe (5.9 KB)
- lynx.elf (6.6 KB)
- lynx.fx2 (848 bytes)
-
mascot.data
- PsEntry_Lod0.fpe (5.5 KB)
- PsEntry_Lod1.fpe (5.2 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- mascot.elf (17.5 KB)
- mascot.fx2 (1.3 KB)
-
minigame_lines_alpha.data
- PS_Textured.fpe (788 bytes)
- VS_TransformLightAndTexture.vpe (1.0 KB)
- minigame_lines_alpha.elf (1.3 KB)
- minigame_lines_alpha.fx2 (597 bytes)
-
mmcphcourt.data
- PS_Textured.fpe (4.1 KB)
- VS_TransformLightAndTexture.vpe (1.3 KB)
- mmcphcourt.elf (4.9 KB)
- mmcphcourt.fx2 (895 bytes)
-
mouthbag.data
- PS.fpe (1.2 KB)
- VS_LOD2.vpe (1.5 KB)
- mouthbag.elf (2.2 KB)
- mouthbag.fx2 (334 bytes)
-
net.data
- PS_main.fpe (1.7 KB)
- VSProcedural.vpe (1.6 KB)
- VSSkinned_Static.vpe (1004 bytes)
- net.elf (3.3 KB)
- net.fx2 (721 bytes)
-
player_acc.data
- PsEntry_Lod0.fpe (5.7 KB)
- PsEntry_Lod1.fpe (5.6 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
-
player_acc_dxn.data
- PsEntry_Lod0.fpe (5.7 KB)
- PsEntry_Lod1.fpe (5.4 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_acc_dxn.elf (18.2 KB)
- player_acc_dxn.fx2 (1.3 KB)
- player_acc.elf (18.3 KB)
- player_acc.fx2 (1.3 KB)
-
player_ball.data
- PsEntry_Lod0.fpe (5.2 KB)
- PsEntry_Lod1.fpe (4.9 KB)
- PsEntry_Lod2.fpe (3.9 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_ball.elf (16.7 KB)
- player_ball.fx2 (1.3 KB)
-
player_body.data
- PsEntry_Lod0.fpe (6.2 KB)
- PsEntry_Lod1.fpe (5.9 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_body.elf (19.1 KB)
- player_body.fx2 (1.5 KB)
-
player_campuskits.data
- PsEntry_Lod0.fpe (6.5 KB)
- PsEntry_Lod1.fpe (6.0 KB)
- PsEntry_Lod2.fpe (5.0 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_campuskits.elf (20.0 KB)
- player_campuskits.fx2 (1.4 KB)
-
player_eyes.data
- PsEntry_Lod0.fpe (4.1 KB)
- PsEntry_Lod1.fpe (4.1 KB)
- PsEntry_Lod2.fpe (3.3 KB)
- VS_LOD0.vpe (1.8 KB)
- VS_LOD1.vpe (1.7 KB)
- VS_LOD2.vpe (1.7 KB)
- player_eyes.elf (13.5 KB)
- player_eyes.fx2 (1.3 KB)
-
player_facemask.data
- PsEntry_Lod0.fpe (4.0 KB)
- PsEntry_Lod1.fpe (4.0 KB)
- PsEntry_Lod2.fpe (3.3 KB)
- VS_LOD0.vpe (1.8 KB)
- VS_LOD1.vpe (1.7 KB)
- VS_LOD2.vpe (1.7 KB)
- player_facemask.elf (13.3 KB)
- player_facemask.fx2 (1.3 KB)
-
player_hair_aa_cull.data
- PsHair.fpe (1.7 KB)
- VsHair.vpe (1.8 KB)
- player_hair_aa_cull.elf (3.0 KB)
- player_hair_aa_cull.fx2 (580 bytes)
-
player_hair_ab.data
- PsHair.fpe (1.8 KB)
- VsHair.vpe (1.9 KB)
- player_hair_ab.elf (3.1 KB)
- player_hair_ab.fx2 (1.4 KB)
-
player_head.data
- PsEntry_Lod0.fpe (13.5 KB)
- PsEntry_Lod1.fpe (5.8 KB)
- PsEntry_Lod2.fpe (4.6 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_head.elf (26.5 KB)
- player_head.fx2 (1.5 KB)
-
player_kit_reflection.data
- pstextured.fpe (1.9 KB)
- VS.vpe (1.1 KB)
- player_kit_reflection.elf (2.6 KB)
- player_kit_reflection.fx2 (643 bytes)
-
player_kits.data
- PsEntry_Lod0.fpe (8.3 KB)
- PsEntry_Lod1.fpe (7.7 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_kits.elf (23.0 KB)
- player_kits.fx2 (1.8 KB)
-
player_reflection.data
- pstextured.fpe (1.5 KB)
- VS.vpe (1.1 KB)
- player_reflection.elf (2.2 KB)
- player_reflection.fx2 (405 bytes)
-
player_shoe.data
- PsEntry_Lod0.fpe (5.5 KB)
- PsEntry_Lod1.fpe (5.1 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_shoe.elf (17.4 KB)
- player_shoe.fx2 (1.3 KB)
-
player_standard.data
- BeamInPixelShader.fpe (5.2 KB)
- DiffusePixelShader.fpe (986 bytes)
- InternalPSTextured.fpe (5.2 KB)
- NullPixelShader.fpe (916 bytes)
- VS_LOD0.vpe (1.6 KB)
- player_standard.elf (11.8 KB)
- player_standard.fx2 (2.4 KB)
-
player_sweat.data
- PsEntry_Lod0.fpe (4.0 KB)
- PsEntry_Lod1.fpe (4.0 KB)
- PsEntry_Lod2.fpe (3.3 KB)
- VS_LOD0.vpe (1.8 KB)
- VS_LOD1.vpe (1.7 KB)
- VS_LOD2.vpe (1.7 KB)
- player_sweat.elf (13.3 KB)
- player_sweat.fx2 (1.3 KB)
-
player_tshirt.data
- PsEntry_Lod0.fpe (6.1 KB)
- PsEntry_Lod1.fpe (5.4 KB)
- PsEntry_Lod2.fpe (4.5 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- player_tshirt.elf (18.6 KB)
- player_tshirt.fx2 (1.2 KB)
-
pompom.data
- DiffusePixelShader.fpe (986 bytes)
- InternalPSTextured.fpe (4.5 KB)
- NullPixelShader.fpe (916 bytes)
- VS_LOD0.vpe (1.6 KB)
- pompom.elf (6.5 KB)
- pompom.fx2 (1.7 KB)
-
postfx.data
- PS_AntiAlias_ColorCube_Fog.fpe (3.6 KB)
- PS_AntiAlias_ColorCube.fpe (2.8 KB)
- PS_AntiAlias_DOF_Atmosphere_ColorCube.fpe (4.1 KB)
- PS_AntiAlias_DOF_ColorCube_Bloom_Fog.fpe (4.4 KB)
- PS_AntiAlias_DOF_ColorCube_Bloom.fpe (3.7 KB)
- PS_AntiAlias_DOF_ColorCube_Fog.fpe (4.2 KB)
- PS_AntiAlias_DOF_ColorCube.fpe (3.5 KB)
- PS_AntiAlias_DOF_Fog.fpe (4.1 KB)
- PS_AntiAlias_DOF.fpe (3.4 KB)
- PS_AntiAlias_Fog.fpe (3.5 KB)
- PS_AntiAlias.fpe (2.8 KB)
- PS_Atmosphere.fpe (1.6 KB)
- PS_BlitAlphaBackground.fpe (1.4 KB)
- PS_BlitAlpha.fpe (848 bytes)
- PS_Blit.fpe (784 bytes)
- PS_Bloom_Fog.fpe (1.3 KB)
- PS_Bloom.fpe (982 bytes)
- PS_BloomOnly.fpe (950 bytes)
- PS_ColorCube_Bloom_Fog.fpe (2.1 KB)
- PS_ColorCube_Bloom.fpe (944 bytes)
- PS_ColorCube_Fog.fpe (1.8 KB)
- PS_ColorCube.fpe (978 bytes)
- PS_CrossBlur5x5.fpe (1.8 KB)
- PS_DOF_Bloom_Fog.fpe (1.6 KB)
- PS_DOF_Bloom.fpe (1.3 KB)
- PS_DofBlur5x5.fpe (7.2 KB)
- PS_DOF_ColorCube_Bloom_Fog.fpe (2.4 KB)
- PS_DOF_ColorCube_Bloom.fpe (1.4 KB)
- PS_DOF_ColorCube_Fog.fpe (2.1 KB)
- PS_DOF_ColorCube.fpe (1.3 KB)
- PS_DOF_Fog.fpe (1.9 KB)
- PS_DOF.fpe (1.3 KB)
- PS_DOF_Visualize.fpe (1.2 KB)
- PS_DownScale2x2.fpe (1.1 KB)
- PS_DownScale2x2Mask.fpe (1.7 KB)
- PS_DownScale2x2WithAlpha.fpe (1.1 KB)
- PS_DownScale4x4.fpe (2.0 KB)
- PS_DownScale4x4Mask.fpe (3.3 KB)
- PS_DownScale4x4WithAlpha.fpe (1.9 KB)
- PS_Edge.fpe (2.5 KB)
- PS_Fog.fpe (1.7 KB)
- PS_GaussBlur5x5.fpe (2.1 KB)
- PS_GaussDirectional.fpe (2.3 KB)
- PS_GaussHorizontalTransposed.fpe (2.3 KB)
- PS_PoissonBlur.fpe (1.0 KB)
- PS_Sky.fpe (752 bytes)
- VS_ScreenTransposed.vpe (932 bytes)
- VS_Screen.vpe (916 bytes)
- VS_Sky.vpe (1.4 KB)
- postfx.elf (77.8 KB)
- postfx.fx2 (11.2 KB)
-
referee.data
- PsEntry_Lod0.fpe (5.5 KB)
- PsEntry_Lod1.fpe (5.2 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- referee.elf (17.5 KB)
- referee.fx2 (1.3 KB)
-
screenwipe.data
- PS_Main.fpe (734 bytes)
- VS_Screen.vpe (800 bytes)
- screenwipe.elf (1.1 KB)
- screenwipe.fx2 (292 bytes)
- shaderlist.txt (2.5 KB)
-
shadow.data
- MyVS0.vpe (1.4 KB)
- MyVS1.vpe (1.4 KB)
- MyVS2.vpe (1.4 KB)
- MyVS3.vpe (1.4 KB)
- pstextured.fpe (1.4 KB)
- shadow.elf (4.8 KB)
- shadow.fx2 (1.2 KB)
-
shorts.data
- PsEntry_Lod0.fpe (6.7 KB)
- PsEntry_Lod1.fpe (6.0 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- shorts.elf (19.5 KB)
- shorts.fx2 (1.5 KB)
-
sign.data
- DiffusePixelShader.fpe (960 bytes)
- VS.vpe (1.4 KB)
- sign.elf (1.8 KB)
- sign.fx2 (387 bytes)
-
stad_ambient_1uv.data
- PS_Textured.fpe (1008 bytes)
- VS_TransformLightAndTexture.vpe (928 bytes)
- stad_ambient_1uv.elf (1.4 KB)
- stad_ambient_1uv.fx2 (915 bytes)
-
stad_campus_hoops_props.data
- PS_Textured.fpe (1.1 KB)
- PS_Untextured.fpe (906 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_campus_hoops_props.elf (1.9 KB)
- stad_campus_hoops_props.fx2 (1.1 KB)
-
stad_campus_hoops_props_logo.data
- PS_Textured.fpe (4.4 KB)
- VS_TransformLightAndTexture.vpe (1.2 KB)
- stad_campus_hoops_props_logo.elf (5.2 KB)
- stad_campus_hoops_props_logo.fx2 (1.1 KB)
-
stad_campus_hoops_props_logo_light.data
- PS_Textured.fpe (4.5 KB)
- VS_TransformLightAndTexture.vpe (1.3 KB)
- stad_campus_hoops_props_logo_light.elf (5.3 KB)
- stad_campus_hoops_props_logo_light.fx2 (1.1 KB)
-
stad_campus_hoops_props_normal.data
- PS_Textured.fpe (4.3 KB)
- VS_TransformLightAndTexture.vpe (1.2 KB)
- stad_campus_hoops_props_normal.elf (5.0 KB)
- stad_campus_hoops_props_normal.fx2 (950 bytes)
-
stad_campus_hoops_skybox.data
- PS_Textured.fpe (1.1 KB)
- PS_Untextured.fpe (906 bytes)
- VS_TransformLightAndTexture.vpe (948 bytes)
- stad_campus_hoops_skybox.elf (2.0 KB)
- stad_campus_hoops_skybox.fx2 (1.3 KB)
-
stad_court_wood.data
- PS_Textured.fpe (2.0 KB)
- VS_TransformLightAndTexture.vpe (1.4 KB)
- stad_court_wood.elf (2.8 KB)
- stad_court_wood.fx2 (1.1 KB)
-
stad_cph_color.data
- PS_Textured.fpe (1.2 KB)
- VS_TransformLightAndTexture.vpe (944 bytes)
- stad_cph_color.elf (1.7 KB)
- stad_cph_color.fx2 (815 bytes)
-
stad_diffuse_1uv_alpha.data
- PS_Textured.fpe (1.0 KB)
- PS_Untextured.fpe (908 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_diffuse_1uv_alpha.elf (1.9 KB)
- stad_diffuse_1uv_alpha.fx2 (1.1 KB)
-
stad_diffuse_1uv.data
- PS_Textured.fpe (1.0 KB)
- PS_Untextured.fpe (908 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_diffuse_1uv.elf (1.9 KB)
- stad_diffuse_1uv.fx2 (1.0 KB)
-
stad_diffuse_ambient_1uv.data
- PS_Textured.fpe (846 bytes)
- PS_Untextured.fpe (862 bytes)
- VS_TransformLightAndTexture.vpe (792 bytes)
- stad_diffuse_ambient_1uv.elf (1.5 KB)
- stad_diffuse_ambient_1uv.fx2 (1.0 KB)
-
stad_diffuse_ambient_2uv_alpha.data
- PS_Textured.fpe (1.2 KB)
- PS_Untextured.fpe (940 bytes)
- VS_TransformLightAndTexture.vpe (960 bytes)
- stad_diffuse_ambient_2uv_alpha.elf (2.1 KB)
- stad_diffuse_ambient_2uv_alpha.fx2 (1.2 KB)
-
stad_diffuse_ambient_2uv.data
- PS_Textured.fpe (1.1 KB)
- PS_Untextured.fpe (906 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_diffuse_ambient_2uv.elf (2.0 KB)
- stad_diffuse_ambient_2uv.fx2 (1.2 KB)
-
stad_dorna.data
- PS_Textured.fpe (1.1 KB)
- VS_TransformLightAndTexture.vpe (1012 bytes)
- stad_dorna.elf (1.6 KB)
- stad_dorna.fx2 (898 bytes)
-
stad_font.data
- PS_Textured.fpe (1.1 KB)
- VS_TransformLightAndTexture.vpe (1.2 KB)
- stad_font.elf (1.8 KB)
- stad_font.fx2 (842 bytes)
-
stad_glass_ambient_alpha.data
- PS_Textured.fpe (940 bytes)
- PS_Untextured.fpe (906 bytes)
- VS_TransformLightAndTexture.vpe (964 bytes)
- stad_glass_ambient_alpha.elf (1.8 KB)
- stad_glass_ambient_alpha.fx2 (1.1 KB)
-
stad_glass_ambient.data
- PS_Textured.fpe (940 bytes)
- PS_Untextured.fpe (874 bytes)
- VS_TransformLightAndTexture.vpe (848 bytes)
- stad_glass_ambient.elf (1.7 KB)
- stad_glass_ambient.fx2 (1.1 KB)
-
stad_glass.data
- PS_Textured.fpe (938 bytes)
- PS_Untextured.fpe (756 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_glass.elf (1.6 KB)
- stad_glass.fx2 (1017 bytes)
-
stad_glow.data
- PS_Textured.fpe (936 bytes)
- VS_TransformLightAndTexture.vpe (848 bytes)
- stad_glow.elf (1.3 KB)
- stad_glow.fx2 (688 bytes)
-
stad_introlit.data
- PS_Textured.fpe (954 bytes)
- PS_Untextured.fpe (756 bytes)
- VS_TransformLightAndTexture.vpe (916 bytes)
- stad_introlit.elf (1.6 KB)
- stad_introlit.fx2 (1013 bytes)
-
stad_jumbo.data
- PS_Textured.fpe (1.0 KB)
- PS_Untextured.fpe (908 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_jumbo.elf (1.9 KB)
- stad_jumbo.fx2 (1020 bytes)
-
stad_lcd_animated.data
- PS_Textured.fpe (1.0 KB)
- VS_TransformLightAndTexture.vpe (1004 bytes)
- stad_lcd_animated.elf (1.6 KB)
- stad_lcd_animated.fx2 (761 bytes)
-
stad_lcd.data
- PS_Textured.fpe (1020 bytes)
- VS_TransformLightAndTexture.vpe (1.0 KB)
- stad_lcd.elf (1.6 KB)
- stad_lcd.fx2 (753 bytes)
-
stad_lcd_static.data
- PS_Textured.fpe (954 bytes)
- VS_TransformLightAndTexture.vpe (1.0 KB)
- stad_lcd_static.elf (1.5 KB)
- stad_lcd_static.fx2 (760 bytes)
-
stad_light_cones.data
- pstextured.fpe (836 bytes)
- VS.vpe (1.7 KB)
- stad_light_cones.elf (2.0 KB)
- stad_light_cones.fx2 (806 bytes)
-
stad_metal_ambient.data
- PS_Textured.fpe (1.2 KB)
- PS_Untextured.fpe (804 bytes)
- VS_TransformLightAndTexture.vpe (984 bytes)
- stad_metal_ambient.elf (1.9 KB)
- stad_metal_ambient.fx2 (1.2 KB)
-
stad_metal.data
- PS_Textured.fpe (1.2 KB)
- PS_Untextured.fpe (804 bytes)
- VS_TransformLightAndTexture.vpe (984 bytes)
- stad_metal.elf (1.9 KB)
- stad_metal.fx2 (1.2 KB)
-
stad_notexture.data
- PS_Untextured.fpe (928 bytes)
- VS_TransformLightAndTexture.vpe (872 bytes)
- stad_notexture.elf (1.3 KB)
- stad_notexture.fx2 (585 bytes)
-
stad_reflection.data
- PS_Textured.fpe (2.0 KB)
- VS_TransformLightAndTexture.vpe (1.4 KB)
- stad_reflection.elf (2.8 KB)
- stad_reflection.fx2 (1.1 KB)
-
stad_reflection_logo.data
- PS_Textured.fpe (2.1 KB)
- VS_TransformLightAndTexture.vpe (1.5 KB)
- stad_reflection_logo.elf (2.9 KB)
- stad_reflection_logo.fx2 (1.2 KB)
-
stad_reflection_skirt.data
- PS_Textured.fpe (2.0 KB)
- VS_TransformLightAndTexture.vpe (1.5 KB)
- stad_reflection_skirt.elf (2.8 KB)
- stad_reflection_skirt.fx2 (1.2 KB)
-
stad_reflection_skirt_logo.data
- PS_Textured.fpe (2.1 KB)
- VS_TransformLightAndTexture.vpe (1.6 KB)
- stad_reflection_skirt_logo.elf (3.1 KB)
- stad_reflection_skirt_logo.fx2 (1.4 KB)
-
stad_ring_animated.data
- PS_Textured.fpe (992 bytes)
- PS_TexturedSlidingText.fpe (1.1 KB)
- VS_TransformLightAndTextureSlidingText.vpe (972 bytes)
- VS_TransformLightAndTexture.vpe (1020 bytes)
- stad_ring_animated.elf (2.6 KB)
- stad_ring_animated.fx2 (921 bytes)
-
stad_ring.data
- PS_Textured.fpe (1002 bytes)
- VS_TransformLightAndTexture.vpe (1.2 KB)
- stad_ring.elf (1.7 KB)
- stad_ring.fx2 (754 bytes)
-
stad_ring_ramp.data
- PS_Textured.fpe (940 bytes)
- VS_TransformLightAndTexture.vpe (1004 bytes)
- stad_ring_ramp.elf (1.4 KB)
- stad_ring_ramp.fx2 (758 bytes)
-
stad_shadow.data
- PS_Textured.fpe (772 bytes)
- PS_Untextured.fpe (772 bytes)
- VS_TransformLightAndTexture.vpe (848 bytes)
- stad_shadow.elf (1.4 KB)
- stad_shadow.fx2 (714 bytes)
-
stad_shotclock.data
- PS_Textured.fpe (1.1 KB)
- VS_TransformLightAndTexture.vpe (1.0 KB)
- stad_shotclock.elf (1.7 KB)
- stad_shotclock.fx2 (865 bytes)
-
stad_stanchion.data
- PS_Textured.fpe (1.1 KB)
- PS_Untextured.fpe (906 bytes)
- VS_TransformLightAndTexture.vpe (904 bytes)
- stad_stanchion.elf (1.9 KB)
- stad_stanchion.fx2 (1.2 KB)
-
stad_temple_rays.data
- PS_Textured.fpe (1022 bytes)
- PS_Untextured.fpe (908 bytes)
- VS_TransformLightAndTexture.vpe (928 bytes)
- stad_temple_rays.elf (1.8 KB)
- stad_temple_rays.fx2 (979 bytes)
-
stad_vinyl_ambient.data
- PS_Textured.fpe (1.2 KB)
- PS_Untextured.fpe (804 bytes)
- VS_TransformLightAndTexture.vpe (984 bytes)
- stad_vinyl_ambient.elf (1.9 KB)
- stad_vinyl_ambient.fx2 (1.2 KB)
-
stad_vinyl.data
- PS_Textured.fpe (1.2 KB)
- PS_Untextured.fpe (804 bytes)
- VS_TransformLightAndTexture.vpe (984 bytes)
- stad_vinyl.elf (1.9 KB)
- stad_vinyl.fx2 (1.2 KB)
-
static.data
- pstextured.fpe (2.4 KB)
- VS.vpe (1.2 KB)
- static.elf (3.1 KB)
- static.fx2 (326 bytes)
-
trophy.data
- PsEntry_Lod0.fpe (5.2 KB)
- PsEntry_Lod1.fpe (4.9 KB)
- PsEntry_Lod2.fpe (3.9 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- trophy.elf (16.7 KB)
- trophy.fx2 (1.3 KB)
-
uniform.data
- PsEntry_Lod0.fpe (5.4 KB)
- PsEntry_Lod1.fpe (5.1 KB)
- PsEntry_Lod2.fpe (4.2 KB)
- VS_LOD0.vpe (2.1 KB)
- VS_LOD1.vpe (2.0 KB)
- VS_LOD2.vpe (2.0 KB)
- uniform.elf (17.3 KB)
- uniform.fx2 (1.3 KB)
-
gfx
-
movies
-
loading
- attract.vp6 (65.3 MB)
- eahd.vp6 (4.2 MB)
- easports.vp6 (759.2 KB)
- loadingangle.vp6 (82.6 KB)
- loadingflat.vp6 (166.1 KB)
- tutorial.vp6 (13.9 MB)
-
loading
-
movies
-
audio
- data0.bh (105.5 KB)
- data0.big (481.3 MB)
- EBOOT.BIN (15.5 MB)
- gfx0.bh (251.8 KB)
- gfx0.big (878.5 MB)
- gfx1.bh (107.1 KB)
- gfx1.big (793.6 MB)
- options.viv (284 bytes)
- preloadboot0.bh (2.8 KB)
- preloadboot0.big (10.6 MB)
- preloadfe0.bh (8.8 KB)
- preloadfe0.big (30.8 MB)
- preloadgame0.bh (992 bytes)
- preloadgame0.big (10.5 MB)
- startup0.bh (12.4 KB)
- startup0.big (47.8 MB)
-
PS3_UPDATE
- PS3UPDAT.PUP (256.0 MB)